Book
$230.75Special import
Contents
- I. THE PIONEERS IN THE FIRST HALF OF THE TWENTIETH CENTURY.
- 1. The Early Instruments. II. TAPE MUSIC AND RELATED TECHNOLOGY, IN THE STUDIO AND IN PERFORMANCE.
- 2. The Great Opening Up of Music to All Sounds.
- 3. Expansion of the Tape Music Idea.
- 4. Out of the Studios. III. DIGITAL TECHNOLOGY AND SYNTHESIZER CONCEPTS COME TOGETHER.
- 5. Computer Music.
- 6. Synthesizers.
- 7. The MIDI World. IV. WHERE ARE WE IN THE DEVELOPMENT OF PERFORMANCE DEVICES AND SOUND GENERATORS?
- 8. Inputs and Controls.
- 9. Making Sound. V. IDEAS EMERGE FOR AN INTERACTIVE INSTRUMENT.
- 10. Automata.
- 11. Interaction. VI. SUMMARIES AND SPECULATIONS...
- 12. Where Are We Going? Notes on Sources and Materials. Index.